Near-Death Experiences in Video-Games

There is a weird component in our brains that has some form of addiction to near death experiences. When we ride a wild roller coaster, during its fast movements and turns our brains release adrenaline, dopamine and reacts to the situation, the same way it reacts to drugs and addiction.

Video Games: One Lesson to Learn from Religions

Religion has a lesson to teach to all game developers and gamers. I know many of you will be skeptical about this but bear with me and listen with an open mind and by the end I hope to convince you.

Visual Letters #2

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What Makes a Game Developer Antifragile?

In this video, we will explore the concept of antifragility and how it applies to the video games industry and more importantly how it can help in shaping the future of video games. But first, what is Antifragility?

The Art of Game Balance – Nietzsche

Chaos and order are two essential components in every game and any developer who leans toward one more than the other is risking their game becoming very monotonous and boring.

Far Cry 5: Deceptive Marketing 101

When it comes to the story of Far Cry 5, it is a classic example of overpromising and under-delivering. On its face, the story deals with modern-day conservatism

Are Video-Games Art?

Can video games be categorized as art? On one side we have modern artists who won't mind categorizing anything as art such as a shark preserved in formaldehyde or cubes filled with New York city's Garbage. On the other side, we have the late Roger Ebert

What Makes a Video-Game Sublime?

In this video, I'll explain what the ideas of the great philosopher Immanuel Kant can bring to video games to enrich them, especially his ideas on the sublime.

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Bioshock Infinite and Oppression

When BioShock Infinite was released in 2013 it was an instant success attracting critical acclaim and relative commercial success. But there was one scene in the game that made people question a moral decision made by the creators.